Coded Snake
Unity Programmer for JRPG Turn Based Game | Commission
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✓ Actively Hiring
📍 Athol
💼 Full Time
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Job at a Glance
- Category
- Work from home
- Location
- Athol, Idaho, United States
- Salary
- Check with seller
- Job Type
- Full Time
- Company
- Coded Snake
- Status
- Open & Active
Job Description
The team and I are currently looking for a programmer to help out with our game, Tricker Trigger! We've got a fair amount of legwork done, most of our game's primary features in but we're lacking in other areas such as cut-scene placement, simple AI actions/patrol routes, some general bugs, and finishing up an in-engine tool similar to RPG Maker. Overall nearly every feature is in but needs cleaning up and fine-tuning!
The game Genre is an Active Turn Based JRPG
Job info is as follows:
_________________________________________
Requested Job Title: Programmer
Start Date for the position: ASAP
Compensation: ✟$1050✟
Compensation Breakdown-
We're seeking two Programmers for this position.
Enemy AI (4 Enemies with a few attacks)- $180
Core Combat Polish- $100
Duel Combat Feature- $100 (Rock/Paper/Scissors)
RPG Maker Engine Tool Polish- $80
Duel Combat System (Battle UI & Functionality)- $70
Implement Animation- $70
Pause Menu UI- $60
Cut Scenes- $60
Duel Combat System (Battle UI & Functionality)- $60
Save & Load function- $60
Team Combo Attack (Two PCs execute an attack through a skill ability)- $60
[There are two Team Combo attacks]
Enemy Patrol/Map Movement- $50
Enemy Duel Combat- $50 (Battle UI & Functionality)
Camera System- $50
Demo/Portfolio/Samples Required: Yes
Location: Remotely
Skills and Software Knowledge:
• Required:
Knowledge of:
Unity 2020.3.11f1
Github
• Pluses:
A fan of Role-Playing Games JRPGs
A good eye for Cinematic Shots for cut scenes and combat situations.
Hardware/software:
Unity
GitHub
Description: The applicant would be skilled in the realms of programming with a strong focus on role-playing games, specializing in level/job progression, inventory, and mathematics to calculate variables.
Any work completed for the Game Demo is allowed to be displayed on your portfolio page.
The game Genre is an Active Turn Based JRPG
Job info is as follows:
_________________________________________
Requested Job Title: Programmer
Start Date for the position: ASAP
Compensation: ✟$1050✟
Compensation Breakdown-
We're seeking two Programmers for this position.
Enemy AI (4 Enemies with a few attacks)- $180
Core Combat Polish- $100
Duel Combat Feature- $100 (Rock/Paper/Scissors)
RPG Maker Engine Tool Polish- $80
Duel Combat System (Battle UI & Functionality)- $70
Implement Animation- $70
Pause Menu UI- $60
Cut Scenes- $60
Duel Combat System (Battle UI & Functionality)- $60
Save & Load function- $60
Team Combo Attack (Two PCs execute an attack through a skill ability)- $60
[There are two Team Combo attacks]
Enemy Patrol/Map Movement- $50
Enemy Duel Combat- $50 (Battle UI & Functionality)
Camera System- $50
Demo/Portfolio/Samples Required: Yes
Location: Remotely
Skills and Software Knowledge:
• Required:
Knowledge of:
Unity 2020.3.11f1
Github
• Pluses:
A fan of Role-Playing Games JRPGs
A good eye for Cinematic Shots for cut scenes and combat situations.
Hardware/software:
Unity
GitHub
Description: The applicant would be skilled in the realms of programming with a strong focus on role-playing games, specializing in level/job progression, inventory, and mathematics to calculate variables.
Any work completed for the Game Demo is allowed to be displayed on your portfolio page.
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